SERENA / Game guide

Crafting

From materials to your next item.

Recipes, upgrades and special crafting systems with costs, ingredients and success chances.

Data updated
Where can I find this item? Open wiki search

Base cost and base chance. Scrolls, guild smiths and other upgrade methods can change fees, chances and failure outcomes. Check the in-game confirmation before proceeding.

All recipes

3,170 Results
Blacksmith

Battle Sword+1

Weapons · From level 65

×1
  • Attack Value 108 - 148
  • Attack Speed +15%
  • Magical Attack Value 71 - 93
Starting itemBattle Sword+0×1
Cost per attempt
10,000,000 Yang
Success chance100%
Result: 1×
Details & properties

Weapons · From level 65.

Fixed properties

  • Attack Value 108 - 148
  • Attack Speed +15%
  • Magical Attack Value 71 - 93
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Battle Sword+2

Weapons · From level 65

×1
  • Attack Value 117 - 157
  • Attack Speed +15%
  • Magical Attack Value 78 - 100
Starting itemBattle Sword+1×1
Cost per attempt
20,000,000 Yang
Success chance95%
Result: 1×
Details & properties

Weapons · From level 65.

Fixed properties

  • Attack Value 117 - 157
  • Attack Speed +15%
  • Magical Attack Value 78 - 100
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Battle Sword+3

Weapons · From level 65

×1
  • Attack Value 127 - 167
  • Attack Speed +15%
  • Magical Attack Value 86 - 108
Starting itemBattle Sword+2×1
Cost per attempt
30,000,000 Yang
Success chance90%
Result: 1×
Details & properties

Weapons · From level 65.

Fixed properties

  • Attack Value 127 - 167
  • Attack Speed +15%
  • Magical Attack Value 86 - 108
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Battle Sword+4

Weapons · From level 65

×1
  • Attack Value 138 - 178
  • Attack Speed +15%
  • Magical Attack Value 95 - 117
Starting itemBattle Sword+3×1
Cost per attempt
40,000,000 Yang
Success chance85%
Result: 1×
Details & properties

Weapons · From level 65.

Fixed properties

  • Attack Value 138 - 178
  • Attack Speed +15%
  • Magical Attack Value 95 - 117
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Battle Sword+5

Weapons · From level 65

×1
  • Attack Value 150 - 190
  • Attack Speed +15%
  • Magical Attack Value 105 - 127
Starting itemBattle Sword+4×1
Cost per attempt
50,000,000 Yang
Success chance80%
Result: 1×
Details & properties

Weapons · From level 65.

Fixed properties

  • Attack Value 150 - 190
  • Attack Speed +15%
  • Magical Attack Value 105 - 127
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Battle Sword+6

Weapons · From level 65

×1
  • Attack Value 163 - 203
  • Attack Speed +15%
  • Magical Attack Value 116 - 138
Starting itemBattle Sword+5×1
Cost per attempt
50,000,000 Yang
Success chance75%
Result: 1×
Details & properties

Weapons · From level 65.

Fixed properties

  • Attack Value 163 - 203
  • Attack Speed +15%
  • Magical Attack Value 116 - 138
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Battle Sword+7

Weapons · From level 65

×1
  • Attack Value 177 - 217
  • Attack Speed +15%
  • Magical Attack Value 128 - 150
Starting itemBattle Sword+6×1
Cost per attempt
60,000,000 Yang
Success chance70%
Result: 1×
Details & properties

Weapons · From level 65.

Fixed properties

  • Attack Value 177 - 217
  • Attack Speed +15%
  • Magical Attack Value 128 - 150
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Battle Sword+8

Weapons · From level 65

×1
  • Attack Value 202 - 242
  • Attack Speed +15%
  • Magical Attack Value 141 - 163
Starting itemBattle Sword+7×1
Cost per attempt
70,000,000 Yang
Success chance70%
Result: 1×
Details & properties

Weapons · From level 65.

Fixed properties

  • Attack Value 202 - 242
  • Attack Speed +15%
  • Magical Attack Value 141 - 163
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Battle Sword+9

Weapons · From level 65

×1
  • Attack Value 237 - 277
  • Attack Speed +15%
  • Magical Attack Value 155 - 177
Starting itemBattle Sword+8×1
Cost per attempt
80,000,000 Yang
Success chance65%
Result: 1×
Details & properties

Weapons · From level 65.

Fixed properties

  • Attack Value 237 - 277
  • Attack Speed +15%
  • Magical Attack Value 155 - 177
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Lazurit Sword+0

Weapons · From level 75

×1
  • Attack Value 200 - 250
  • Skill Damage 1%
  • Strong against Half Humans +1%
Starting itemBattle Sword+9×1
Cost per attempt
10,000,000 Yang
Success chance100%
Result: 1×
Details & properties

Weapons · From level 75.

Fixed properties

  • Attack Value 200 - 250
  • Skill Damage 1%
  • Strong against Half Humans +1%
  • Magical Attack Value 130 - 180
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Poison Sword+1

Weapons · From level 75

×1
  • Attack Value 108 - 148
  • Attack Speed +18%
  • Strong against Half Humans +-1,000%
Starting itemPoison Sword+0×1
Cost per attempt
10,000,000 Yang
Success chance100%
Result: 1×
Details & properties

Weapons · From level 75.

Fixed properties

  • Attack Value 108 - 148
  • Attack Speed +18%
  • Strong against Half Humans +-1,000%
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Poison Sword+2

Weapons · From level 75

×1
  • Attack Value 117 - 157
  • Attack Speed +19%
  • Strong against Half Humans +-1,000%
Starting itemPoison Sword+1×1
Cost per attempt
20,000,000 Yang
Success chance95%
Result: 1×
Details & properties

Weapons · From level 75.

Fixed properties

  • Attack Value 117 - 157
  • Attack Speed +19%
  • Strong against Half Humans +-1,000%
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Poison Sword+3

Weapons · From level 75

×1
  • Attack Value 127 - 167
  • Attack Speed +20%
  • Strong against Half Humans +-1,000%
Starting itemPoison Sword+2×1
Cost per attempt
30,000,000 Yang
Success chance90%
Result: 1×
Details & properties

Weapons · From level 75.

Fixed properties

  • Attack Value 127 - 167
  • Attack Speed +20%
  • Strong against Half Humans +-1,000%
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Poison Sword+4

Weapons · From level 75

×1
  • Attack Value 138 - 178
  • Attack Speed +21%
  • Strong against Half Humans +-1,000%
Starting itemPoison Sword+3×1
Cost per attempt
40,000,000 Yang
Success chance85%
Result: 1×
Details & properties

Weapons · From level 75.

Fixed properties

  • Attack Value 138 - 178
  • Attack Speed +21%
  • Strong against Half Humans +-1,000%
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Poison Sword+5

Weapons · From level 75

×1
  • Attack Value 150 - 190
  • Attack Speed +22%
  • Strong against Half Humans +-1,000%
Starting itemPoison Sword+4×1
Cost per attempt
50,000,000 Yang
Success chance80%
Result: 1×
Details & properties

Weapons · From level 75.

Fixed properties

  • Attack Value 150 - 190
  • Attack Speed +22%
  • Strong against Half Humans +-1,000%
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Poison Sword+6

Weapons · From level 75

×1
  • Attack Value 163 - 203
  • Attack Speed +23%
  • Strong against Half Humans +-1,000%
Starting itemPoison Sword+5×1
Cost per attempt
50,000,000 Yang
Success chance75%
Result: 1×
Details & properties

Weapons · From level 75.

Fixed properties

  • Attack Value 163 - 203
  • Attack Speed +23%
  • Strong against Half Humans +-1,000%
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Poison Sword+7

Weapons · From level 75

×1
  • Attack Value 177 - 217
  • Attack Speed +24%
  • Strong against Half Humans +-1,000%
Starting itemPoison Sword+6×1
Cost per attempt
60,000,000 Yang
Success chance70%
Result: 1×
Details & properties

Weapons · From level 75.

Fixed properties

  • Attack Value 177 - 217
  • Attack Speed +24%
  • Strong against Half Humans +-1,000%
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
Blacksmith

Poison Sword+8

Weapons · From level 75

×1
  • Attack Value 202 - 242
  • Attack Speed +25%
  • Strong against Half Humans +-1,000%
Starting itemPoison Sword+7×1
Cost per attempt
70,000,000 Yang
Success chance70%
Result: 1×
Details & properties

Weapons · From level 75.

Fixed properties

  • Attack Value 202 - 242
  • Attack Speed +25%
  • Strong against Half Humans +-1,000%
Fixed properties, excluding random extra bonuses.

Warrior · Ninja · Sura

Open in the wiki
AP · YANG · WON · VOTE

Earn currencies

AP

How do I earn AP?

Boss & Metin kills

Bosses and Metins with an AP reward grant their configured achievement points. Your level must be within 30 levels of the target. Not every enemy awards AP. The matching double-AP event doubles these kill rewards; summoned Corruption Metins are excluded.

50–70 AP

Successful fishing

50–70 AP per successful catch. VIP gives a 50% chance to double that catch's points.

6–15 AP

Successful mining

6–15 AP per successful mining attempt. Failed attempts award no points.

Examples from the game world
EnemyLevelPoints per kill
Death Reaper7530 AP
Azrael9060 AP
Metin Jeon-Un608 AP
Hwang Guardian11580 AP
Emerald Dragon130130 AP
Gorgon of the Depths160165 AP
Silken Spider Queen170220 AP
Crimson Blossom Emperor205220 AP
Browse the dungeon shop
V

Vote4Buff coins

Vote through your website account. After an eligible, verified vote, claim the reward in game through Vote4Buff. The coin is awarded once per eligible reward cycle.

Go to voting
Y

Yang & Won

Earn Yang from sources such as monster loot and selling items. Won is the larger currency unit: 1 Won equals 100 million Yang. Some offers also require specific items.

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