SERENA / Game guide

Crafting

From materials to your next item.

Recipes, upgrades and special crafting systems with costs, ingredients and success chances.

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01 / More systems

Alchemy

Maximum values and bonuses per stone

These base chances apply to all six dragon stone types. Class and clarity upgrades each require two matching stones of the same type and required class or clarity. Attempts consume the stones and the fee; failure returns a stone of the current class or clarity.

Improve class

From → toYangBase chance
Rough → Cut2× dragon stone400,00090%
Cut → Rare2× dragon stone1,000,00075%
Rare → Antique2× dragon stone1,500,00065%
Antique → Legendary2× dragon stone3,000,00050%
Legendary → Mythic2× dragon stone10,000,000100%

Improve clarity

From → toYangBase chance
Matt → Clear2× dragon stone25,000,00080%
Clear → Flawless2× dragon stone50,000,00070%
Flawless → Brilliant2× dragon stone150,000,00060%
Brilliant → Excellent2× dragon stone500,000,00040%

Improve strength

One dragon stone and one matching magic bean per attempt. Available strength levels also depend on class and clarity. Columns show the chance to reach the next strength level.

Additional materialYang+1+2+3+4+5+6
1× Green Dragon Bean25,000,00090%80%70%60%50%40%
1× Blue Dragon Bean25,000,00095%85%75%65%55%45%
1× Pink Dragon Bean25,000,000100%90%80%70%60%50%
02 / More systems

Shoulder sashes

Combine two sashes of the same quality at Theowahdan, plus the materials and fees below. The second sash is consumed; the first survives a failed attempt. At the highest quality, further combinations improve absorption up to 30%.

LevelAdditional materialCostBase chance
1 → 21× Rainbow Pearl100,000,000 Yang90%
2 → 32× Rainbow Pearl200,000,000 Yang70%
3 → 41× Mystic Stone (10%)500,000,000 Yang60%
Absorption up to 18%3× Mystic Stone (10%)1 Won40%
Absorption >18%5× Mystic Stone (10%)3 Won30%
03 / More systems

Aura garments

Each attempt requires one ice rune and 25 million Yang. Normal level steps are guaranteed. The transitions below have a success chance; failure consumes the rune and fee while keeping the aura garment. The maximum is level 250 with 25% absorption.

1× Aura Ice Rune
From → toBase chance
495065%
9910060%
14915050%
19920045%
24925035%
04 / More systems

Polymorph marbles

The polymorph window lets you create marbles with different bonus tiers. Below are the required materials and fixed extra bonuses for all three variants. Check the crafting window for the displayed fees.

Level 1

Polymorph Marble

Base version without extra bonuses.

Materials

No additional materials

AP · YANG · WON · VOTE

Earn currencies

AP

How do I earn AP?

Boss & Metin kills

Bosses and Metins with an AP reward grant their configured achievement points. Your level must be within 30 levels of the target. Not every enemy awards AP. The matching double-AP event doubles these kill rewards; summoned Corruption Metins are excluded.

50–70 AP

Successful fishing

50–70 AP per successful catch. VIP gives a 50% chance to double that catch's points.

6–15 AP

Successful mining

6–15 AP per successful mining attempt. Failed attempts award no points.

Examples from the game world
EnemyLevelPoints per kill
Death Reaper7530 AP
Azrael9060 AP
Metin Jeon-Un608 AP
Hwang Guardian11580 AP
Emerald Dragon130130 AP
Gorgon of the Depths160165 AP
Silken Spider Queen170220 AP
Crimson Blossom Emperor205220 AP
Browse the dungeon shop
V

Vote4Buff coins

Vote through your website account. After an eligible, verified vote, claim the reward in game through Vote4Buff. The coin is awarded once per eligible reward cycle.

Go to voting
Y

Yang & Won

Earn Yang from sources such as monster loot and selling items. Won is the larger currency unit: 1 Won equals 100 million Yang. Some offers also require specific items.

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